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//
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// EventDispatcher.h
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//
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// $Id: //poco/1.3/XML/include/Poco/DOM/EventDispatcher.h#1 $
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//
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// Library: XML
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// Package: DOM
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// Module:  DOMEvents
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//
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// Definition of the EventDispatcher class.
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//
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// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// Permission is hereby granted, free of charge, to any person or organization
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// obtaining a copy of the software and accompanying documentation covered by
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// this license (the "Software") to use, reproduce, display, distribute,
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// execute, and transmit the Software, and to prepare derivative works of the
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// Software, and to permit third-parties to whom the Software is furnished to
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// do so, all subject to the following:
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// 
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// The copyright notices in the Software and this entire statement, including
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// the above license grant, this restriction and the following disclaimer,
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// must be included in all copies of the Software, in whole or in part, and
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// all derivative works of the Software, unless such copies or derivative
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// works are solely in the form of machine-executable object code generated by
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// a source language processor.
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// 
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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#ifndef DOM_EventDispatcher_INCLUDED
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#define DOM_EventDispatcher_INCLUDED
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#include "Poco/XML/XML.h"
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#include "Poco/XML/XMLString.h"
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#include <list>
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namespace Poco {
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namespace XML {
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class Event;
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class EventListener;
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class XML_API EventDispatcher
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        /// This helper class manages event listener subscriptions
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        /// and event dispatching for AbstractNode.
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        ///
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        /// The EventListener list is managed in such a way that
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        /// event listeners can be added and removed even
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        /// from within an EventListener, while events are being
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        /// dispatched.
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{
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public:
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        EventDispatcher();
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                /// Creates the EventDispatcher.
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        ~EventDispatcher();
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                /// Destroys the EventDispatcher.
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        void addEventListener(const XMLString& type, EventListener* listener, bool useCapture);
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                /// Adds an EventListener to the internal list.
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        void removeEventListener(const XMLString& type, EventListener* listener, bool useCapture);
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                /// Removes an EventListener from the internal list.
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                ///
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                /// If a dispatch is currently in progress, the list
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                /// entry is only marked for deletion.
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                /// If no dispatch is currently in progress, all EventListeners
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                /// marked for deletion are removed from the list.
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        void dispatchEvent(Event* evt);
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                /// Dispatches the event.
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                ///
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                /// Also removes all EventListeners marked for deletion from the 
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                /// event dispatcher list.
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        void captureEvent(Event* evt);
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                /// Dispatches the event in its capturing phase.
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                ///
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                /// Also removes all EventListeners marked for deletion from the 
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                /// event dispatcher list.
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        void bubbleEvent(Event* evt);
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                /// Dispatches the event in its bubbling phase.
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                ///
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                /// Also removes all EventListeners marked for deletion from the 
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                /// event dispatcher list.
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private:
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        struct EventListenerItem
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        {
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                XMLString      type;
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                EventListener* pListener;
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                bool           useCapture;
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        };
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        typedef std::list<EventListenerItem> EventListenerList;
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        int               _inDispatch;
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        EventListenerList _listeners;
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};
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} } // namespace Poco::XML
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#endif // DOM_EventDispatcher_INCLUDED