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| 1 | /*M/////////////////////////////////////////////////////////////////////////////////////// |
|---|---|
| 2 | // |
| 3 | // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. |
| 4 | // |
| 5 | // By downloading, copying, installing or using the software you agree to this license. |
| 6 | // If you do not agree to this license, do not download, install, |
| 7 | // copy or use the software. |
| 8 | // |
| 9 | // |
| 10 | // Intel License Agreement |
| 11 | // For Open Source Computer Vision Library |
| 12 | // |
| 13 | // Copyright (C) 2000, Intel Corporation, all rights reserved. |
| 14 | // Third party copyrights are property of their respective owners. |
| 15 | // |
| 16 | // Redistribution and use in source and binary forms, with or without modification, |
| 17 | // are permitted provided that the following conditions are met: |
| 18 | // |
| 19 | // * Redistribution's of source code must retain the above copyright notice, |
| 20 | // this list of conditions and the following disclaimer. |
| 21 | // |
| 22 | // * Redistribution's in binary form must reproduce the above copyright notice, |
| 23 | // this list of conditions and the following disclaimer in the documentation |
| 24 | // and/or other materials provided with the distribution. |
| 25 | // |
| 26 | // * The name of Intel Corporation may not be used to endorse or promote products |
| 27 | // derived from this software without specific prior written permission. |
| 28 | // |
| 29 | // This software is provided by the copyright holders and contributors "as is" and |
| 30 | // any express or implied warranties, including, but not limited to, the implied |
| 31 | // warranties of merchantability and fitness for a particular purpose are disclaimed. |
| 32 | // In no event shall the Intel Corporation or contributors be liable for any direct, |
| 33 | // indirect, incidental, special, exemplary, or consequential damages |
| 34 | // (including, but not limited to, procurement of substitute goods or services; |
| 35 | // loss of use, data, or profits; or business interruption) however caused |
| 36 | // and on any theory of liability, whether in contract, strict liability, |
| 37 | // or tort (including negligence or otherwise) arising in any way out of |
| 38 | // the use of this software, even if advised of the possibility of such damage. |
| 39 | // |
| 40 | //M*/ |
| 41 | |
| 42 | #ifndef __OPENCV_CVSTREAMS_H__ |
| 43 | #define __OPENCV_CVSTREAMS_H__ |
| 44 | |
| 45 | #ifdef WIN32 |
| 46 | #include <streams.h> /* !!! IF YOU'VE GOT AN ERROR HERE, PLEASE READ BELOW !!! */ |
| 47 | /***************** How to get Visual Studio understand streams.h ****************\ |
| 48 | |
| 49 | You need DirectShow SDK that is now a part of Platform SDK |
| 50 | (Windows Server 2003 SP1 SDK or later), |
| 51 | and DirectX SDK (2006 April or later). |
| 52 | |
| 53 | 1. Download the Platform SDK from |
| 54 | http://www.microsoft.com/msdownload/platformsdk/sdkupdate/ |
| 55 | and DirectX SDK from msdn.microsoft.com/directx/ |
| 56 | (They are huge, but you can download it by parts). |
| 57 | If it doesn't work for you, consider HighGUI that can capture video via VFW or MIL |
| 58 | |
| 59 | 2. Install Platform SDK together with DirectShow SDK. |
| 60 | Install DirectX (with or without sample code). |
| 61 | |
| 62 | 3. Build baseclasses. |
| 63 | See <PlatformSDKInstallFolder>\samples\multimedia\directshow\readme.txt. |
| 64 | |
| 65 | 4. Copy the built libraries (called strmbase.lib and strmbasd.lib |
| 66 | in Release and Debug versions, respectively) to |
| 67 | <PlatformSDKInstallFolder>\lib. |
| 68 | |
| 69 | 5. In Developer Studio add the following paths: |
| 70 | <DirectXSDKInstallFolder>\include |
| 71 | <PlatformSDKInstallFolder>\include |
| 72 | <PlatformSDKInstallFolder>\samples\multimedia\directshow\baseclasses |
| 73 | to the includes' search path |
| 74 | (at Tools->Options->Directories->Include files in case of Visual Studio 6.0, |
| 75 | at Tools->Options->Projects and Solutions->VC++ Directories->Include files in case |
| 76 | of Visual Studio 2005) |
| 77 | Add |
| 78 | <DirectXSDKInstallFolder>\lib |
| 79 | <PlatformSDKInstallFolder>\lib |
| 80 | to the libraries' search path (in the same dialog, ...->"Library files" page) |
| 81 | |
| 82 | NOTE: PUT THE ADDED LINES ON THE VERY TOP OF THE LISTS, OTHERWISE YOU MAY STILL GET |
| 83 | COMPILER OR LINKER ERRORS. This is necessary, because Visual Studio |
| 84 | may include older versions of the same headers and libraries. |
| 85 | |
| 86 | 6. Now you can build OpenCV DirectShow filters. |
| 87 | |
| 88 | \***********************************************************************************/ |
| 89 | |
| 90 | #endif |
| 91 | |
| 92 | #endif |
| 93 |
